As I wrote to direstraits:
Impressions so far:There is no gentle start to this epic. Erikson throws around many characters and I'm finding it a bit of a task to keep track of them all. I've already made good use of the lists of names, places and whatnot (good thing they're there). I'm ambivalent about this trait in a book. On one hand I like complicated plots and huge character galleries, but this is actually quite confusing at times. On the other hand it makes the book feel sort of more real, as if he's telling his story and that story is self-contained and no special considerations are made for 'beginning readers'.
All things considered though, however confusing the beginning may be it also gave me a peek at many things I wanted to know more about, so for someone who likes epic fantasy on a broad scale I doubt it'll be too discouraging. The prose is awesome, written with skill and care - it's quite obvious Erikson really put in quite an effort. And the humour is good, which is a major plus.
Thinking about it right now, my judgement 'awesome', is over the top

I have a good excuse though. I haven't read fantasy at all since sometime in October, and I picked up Gardens on a recommendation I recieved because I moaned about lack of quality in fantasy literature. I was excited - rightfully so, mind you, but too much to see quite clearly. So here is a more tempered evaluation:
To be fair (and comparing with the other books I'm reading) Erikson's prose is by no means 'awesome' lol. It *is* good though. I've read far worse novels. It's not Dostoyevsky nor is it Rutherfurd, but it's a great deal better than Bob Salvatore and David Eddings, some of the 'big' fantasy authors. His prose keeps me entertained at a reasonable pace without getting overly speedy. When prose is too fast-paced it sometimes tempts me to read faster and thus ending up skipping passages once in a while, this did not happen here. Erikson keeps the pace sufficiently down by means of his many plotlines and complicated world.
Having gotten a little further in the book than ds, I'd like to contend the point about all the characters seeming cut after the same model. As I read further on I realised that the tough-as-nails facade does not remain.
If you land in the middle of an army that's been at war for 7+ years people *will* look bleak, and especially so when confronted with people they don't know - like for instance the reader.
As I commented earlier the novel does not ease the reader into the plot. It simply starts smack down in the middle plot-wise. But this is not so for character development. I have noticed that when the books starts the reader (obviously) does not know any of the characters, but none of the characters are actually interacting with people they know on a really close level. So as characters get closer to each other we also get closer to the characters.
So in that way the novel *does* ease the reader into it all. Tattersail is the only who has a close relationship with another character when we meet her though that quickly ends. So further on in the story characterisation makes much more sense than it does at first.
As for magic battles: Alas, I am a mere novice when it comes to reading those. And I haven't read JB (though I do have books by him standing on my shelves, waiting for me) so I can't compare. What I do know is that I was happy to see magic battles described as more than just a Lightning Bolt here and a Fireball there (my inner role-player knows that those two are some of the most efficient spells in D&D, but I like to think that novels can do better than an RPG when it comes to nifty offensive spells).
The magic is better described than it is in many other books and I like the fact that I was having very vivid pictures in my head and I could easily understand the soldiers' fear of such powers that they don't know. I get kinda the same feeling, the magic is described in somewhat vague terms, and that does in fact leave me with the sense that they are mystical powers that not everyone has access to - including me.
I like the magic system of Gardens. The whole concept of Warrens is intriguing (though complicated to keep track of - once again: bless Erikson for providing a list), and how he handles the weaknesses of the mages. It's an issue with all magical worlds: What is to prevent mages from simply getting so powerful that they take over the world and become Gods? Erikson has put limits on the mages by making the Warrens some very independent... entities? places? sources? Not quite sure what I should call them.
And I think I've grasped that sometimes mortals can ascend to Godhood. I think that's what Ascendants are, and also how it's connected to the Deck of Dragons. I may be wrong about this, I hope it'll be explained later, because the possibility of ascending to godhood but also the danger of being utterly destroyed int he attempt is quite in intersting aspect of both the magic and the pantheon of the world. I really want to know more, so in order to remedy that I'm now going to go read some more
Last comment: best chance at getting books, I have one word for you people: eBay! That's where I got Gardens, that's where I got the 4 Barclay books waiting for me. So there.
Sheesh, that ended up being long...